Civ 5 Liberate City

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Civ 5 Liberate City 6,9/10 9180 reviews
  1. Civ 5 Liberate City State
  2. Civ 5 Liberate City State
Civ 5 Liberate City

Artillery is great! However, it can move only one tile per turn inside enemy territory. Well, that’s no good! If you do that, you could tie up your entire tack of artilleries at least one turn before you can use it against enemy city. If you have a tack of 100 artilleries, we are talking about loosing 100 chance of bombardment.

Civ 5 Liberate City State

Plus, I want my all my artilleries to be extremely mobile and stay far away from the frontline until they are needed.1. First I move a settler three tiles away from the enemy city. Don’t forget to include at least four infantries to defend your settler.2.

The World Congress is a place where the leaders of civilizations and City-States convene to discuss and enact Resolutions that affect every civilization in the world, thus affecting gameplay. Civilization 5 Scenario Rise of the Mongols Map. Robert Kalweit /. Here’s a list of all City States on the map including comments on their impact on the game or recommendations how to deal with them. So I had to take the Abbasids eventually (and you can not liberate City States), but at least it saved fighting too much.

Civ 5 Liberate City State

By the next turn, you should be able to build a temporary outpost and use it as a base to attack the enemy city. In this case, the enemy capital city of Zimbabwe is the target. Immediately build the railroad and move your stack of artilleries into position. I also move on a cavalry unit next to the enemy city so that I can see if my artillery hit its target.3.

Now, start bombard the enemy city to dirt. In this case, Zimbabwe is defended by six infantries. You need to reduce all defenders hit point to 1.4. After taking the city, I disband my outpost and get ready for taking the next city.

Any artillery that didn’t get a chance to fire, I just move them against another city. With this method, my stack of 100 artilleries, I can take at least three heavily defended cities in every turn. The war can start and end very quickly for the enemy. Artillery rocks! Artillery and cavalry are my #1 units. By the time I get tank, I usually already control the whole world.Oh, I forgot to mention one thing: After I liberate/capture a city, I would normally use that city to rush produce more settlers or workers. The good thing about producing settlers and workers in a recently captured city is that we don’t have to pay for their upkeep.

If you produce a worker, that worker will be treated as slave worker (work twice as slow as normal worker). If you produce a settler, that settler will have your former enemy’s nationality; therefore, you don’t have to pay upkeep for them. I normally have a stock of at least a couple dozen settlers without having to pay for their upkeep. Beside, you want to reduce the number of foreign citizen in your city anyway. The less foreign citizen, the less likely they do a culture flipand producing settlers/wokers is a best way to reduce them.When war is declared, I would send an average of three of these foreign settlers into enemy territory in every turn; if the enemy manage to destroy one of my settlers, I would still have many others to play with.

Therefore, they can expect their city to be under bombardment in every turns.

So, in my game I went to war with Venice, who had a few city state allies. The only one that was close to me was a few hexes from my capitol, so I moved my secondary navy over there and bombarded it until I captured it. Little did I know that since it was next to the Arabians, who I tried the entire game to stay on good terms with, that they guarrented their independence. So after I took their city, they got all pissy (even though I had the best of relations) and they denounced me the next turn.

This started a chain reaction where 3-4 other leaders denounced me simply because they were buddy-buddy with the Arabians and they wanted to get on their good side.I reloaded an autosave and sold the Arabians that city. They immediately liberated it, though in the end the same thing happened with the denounciations.I digress, however is there a way just to free that state under my control in the first place? Because it seems that if the AI can do it, then I should be able to as well. Also, what am I supposed to do in this situation?

If they declare war on me, am I just not allowed to attack because another civ, who isn't the ally of the city state, asks that I don't? I can't seperate peace with them either, becasue that's how the game mechanics work. You conquered a city state. Eliminating a civilization from a game is considered as a worst crime there is, a genocide. City states are one city civilizations, so conquering a city state is the worst thing you can do to your relations to AI leaders.

If you conquer a city state most AIs will hate you almost rest of the game, regardless if they have protected that city state or not. City states are clearly off-limits if you want to retain any peaceful connections to other civilizations. You got huge warmonger penalty to all civilizations which you knew and it will wear off very slow. There is nothing which can remove that penalty immediately.Only thing you can do is wait, build huge army so they hesitate to attack you and bribe them. And bribe them again. You might avoid war if you cover your diplomatic actions with gold, but that city state conquering washed away many peaceful options.

You should not conquer a city state unless it's absolutely necessary (some rare cases, ex. Important natural wonder in CS lands or CS location is strategically optimal), or you are warmonger and doesn't care if everyone hates you. Originally posted by:LOL in my game Vilnius has almost an entire continent to its self. It was on the same island as japan when I went to war with japan I never bothered, I was already too busy across the world had no navy or army spare so ignored them completely.When oda contacted me for a peace treaty I went to check out the island and vilnius was now a 5-city state. It completely destroyed japan!!! Oda had 2 cities leftI gifted Vilnius way too many units me thinks.

Lmaowhen the city states need to be nerfed.